Observe the room. Click two clues to weave a Thread.
SCENE 1 / 6
Clue LoomChoose a first clue
No clues woven yet
Click a scene object. Then click a second object to test the connection.
Threads0 / 3
No Thread formed yet.
How to Play Tracebound
The new mechanism is Threadlinking. You do not collect a normal inventory. Instead, every useful object leaves a clue. Connect two clues that belong together to weave a Thread. Threads unlock the scene.
Click any object to inspect it and reveal its clue.
Click a second object. If the two clues belong together, a Thread forms.
Three correct Threads solve the scene. Wrong links create Static and reduce your Flow multiplier.
Finish all six scenes for the best daily score and streak.
After the daily case, use Play Again for unlimited fresh practice cases.
Tip: Think in relationships, not items. A clue may matter because of what it explains, opens, reflects, measures, or completes.